Tuesday, September 12, 2017

Week 2 Statement about Appropriation

Working Critique I
Appropriation Statement
Sha Huang

The first thing I can make a living in my life is a freelancer job as a writer. So from very early time, I know what how furious people would be if they found their works have been used improperly, edited by unknown editor, or plagiarized. As many people fascinated to electronic stuff, same as me, I love video game. Owe to high speed developing economy in China, I have chance to touch modern electronic equipment. Lots of video game consoles full of my room, I am not only playing games, but also I wrote assessment and guidebook to these games I played.

As you may know, in late 20 century China, Russia and other Mideast Asia country were pretty good at pirate. Because of this, young kids have chance to access various games from differ platform. At the same time, bulletin board system develop rapidly, so as competition in every industry, same thing happened to our field.

I worked as freelancer for couple of online forum communities and magazines. Due to this was a grey zone at that time, we don’t really have any regulation and adjustment from government. A lot of our articles and works had been reprinted and transferred to other media. Without protection from any institute, what we could do was only find those people who plagiarized our works and fight for our own right.


As time goes by, this situation have been changed dramatically, globe companies cross the sea, Chinese people now are able to buy games from shops. Game and electronic sports environment become more and more friendly to practitioners. Even some universities offer e-sports major now. In any circumstance, any industry needs regulation to help, otherwise our right would not be secured.

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